May 20, 2005, 08:00 PM // 20:00
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#1
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Elite Guru
Join Date: Feb 2005
Location: Just a Box in a Cage
Guild: Hurry Up The Cakes [Oven]
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Concerning Dyes and Dye Mixing...
It is known that you can mix up to 4 different dyes and apply them to your armour for truley unique (and sometimes, nausiating) colors. There are a couple things I found peculiar about the information on mixed dyes though.
A.Net, you have already mapped out every possible combination of dyes and given them a color. Why not give them a name?! It only makes sense that rather than saying "mixed", it should say 2 things:
- The new color's name
- What individual dyes were mixed together to create this hybrid.
It's a very small and insignificant thing, but I noticed it, and it's an easy thing to fix.
__________________
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May 20, 2005, 08:11 PM // 20:11
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#2
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Lion's Arch Merchant
Join Date: Apr 2005
Location: Beaufort Fun Park
Guild: I don't remember the guild name
Profession: Mo/W
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also most mixed colors look like crap unless they are mixed with silver, also what's up with putting colors on shields and the colors don't show up?
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May 20, 2005, 10:24 PM // 22:24
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#3
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Academy Page
Join Date: Feb 2005
Location: Wisconsin
Profession: E/
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Colors can easily be mixed and not look like crap. Get creative, you'll actually come up with something different than the black that everyone seems to want to wear. Then again, I did use black dye in my mix.
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May 21, 2005, 12:59 AM // 00:59
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#4
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Frost Gate Guardian
Join Date: May 2005
Location: Maryland
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the colors might not be mixed as a texture map though, it might be a number ( ie, 255; 0; 0; ) for (red =100%, blue =0%, green = 0%) or RBG) so it might not be mixed as a texture, so they might just have the base colors: red, blue, green, orange, yellow, black, silver, theres probbly others, and they might just say black = 0;0;0; red=255;0;0; so on and so on, then when you mix them it uses math to find out what your new color is, but they also might have a texture map too. who knows there crazzzziy over there
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